So this is the first time I used Unity.
I watched Gabe’s tutorial: https://drive.google.com/file/d/0B4BfD4ZrdmqCc1VPZ2hjYnJZRGM/view
to create a character controller for my character:
- have a character
- have some animation(movements assets)
- add movements to the character
- create transitions between each movement and add a blend tree
- C# scripts
After following the tutorial I was able to make the character run left/right, jump and walk straightly. However, now it still cannot walk backward and I will need to add that.
I download the farmland assets from assets store and I added colliders to all subjects in that scene. In order to make the character not walk into the buildings and solid subjects, I added 1. a capsule collider and 2. a rigid body to the character(remember to free rotation XYZ!)
Next step I want to use fuse to create a character and bring that in, I also want to create some solid subjects by the createObjects tool.